Virtual Reality: Ways of Seeing
Issue 38:4 | December 2018
Guest editor: Julianne Pierce
How do technologies such as virtual reality influence the way we see and what does it offer for contemporary art? The writers for this issue have been invited to contemplate this changing landscape, to explore how artists and museums are engaging with VR and how the audience becomes part of the artist’s vision as a player and agent. As with the application of all new technologies, artists are driven to probe, experiment with and sometimes even break the machine, challenging the possibilities of the medium.
In this issue
Related issues
After AI
Issue 43:2 | Wirltuti / Spring 2023
Indigenous: Storytelling in a Digital World
Issue 39:2 | June 2019
Data Visual
Issue 37:1| March 2017
Art & Technology
Issue 7:2&3 | June 1987